Solution
ONCE UPON A TIME
The date is January 1st of the year 2000. You're
just trying to
get some rest after completing Mission Idaho
successfully, when
the phone rings and some illustrious contact
from British
Intelligence asks you to come over to London.
Used to having your
guts in the line of fire, you get up and take
the next flight to
the English capital. You arrive at Heathrow at
o-ninehundred hours
sharp and then it up to you!
Walking around the airport the speaker calls for
you and asks you
to come to the information desk. This desk is
near the escalator.
Man of the world as you are, you flirt with the
cute girl before
getting serious. Well... if this is how it's
gonna be like all the
time in London...?
You pick up the phone and listen to the instructions
given.
A reservation for the Hilton has been made for
you. The girl behind
the info desk gives you the envelope which contains
money and a
message (yellow corner) that says you'll have
to be at 10 Curzon
Street in Mayfair at 8 p.m. for dinner. It's
signed with an X.
FOR YOUR EYES ONLY
Walk around the airport and find the photoboot.
Use this boot and
you'll have a picture of yourself. Also find
the restaurant and
the dirty coffee mug that's in front of it. Then
go to the trains
and use your money to buy a tube ticket. Take
the train to down
town London. Walk in a northeast direction to
the Hilton hotel and
get your room keys from reception desk. Look
around in the foyer
and find the large map of London.
As there are no messages for you, you go to Mayfair
to meet Agent
X. North of your hotel you'll find this place.
Find the doorbell
and press it. The door opens and a handsome girl
let's you in:
"Hello, I'm Kate. Agent X had to fly to Paris,
so I've been sent
to replace him. Please sit down. There's a dangerous
criminal, a
Mr. Rooter, at work in London. He plans to take
over the capital
by a chemical. British agents tried to apprehend
him but they
failed in their attempt. Your mission is to find
the hidden
laboratory and obtain the chemical formula. Your
next contact will
be Agent Y, who is in Madame Tussaud's. He's
disguised as a wax-
model. He likes to chop and change."
When you stopped drooling, goldielocks will give
you a credit
card and a decoder. Then you should hurry to
Madame Tussaud's.
FINDING THE SECRET LABORATORY
In the museum you'll have to find the wax model
of Henry VIII. He
(or she) is Agent X. Use the following line:
"How a man could possibly want six wives, is
beyond me."
Henry will give you a message (red corner). It's
encrypted but,
hey, being a better agent then 007 himself, there's
no problem!
Just take a letter from the message and for the
translation of
this one you just take the next letter in the
alphabet. Example:
A in message is actually B, C is D, etc. The
message from Agent X
is:
"S. Rooter drug laboratory Los Locos Soho Square
- heavily guarded
- beware - agent Y".
Go to Soho and find the lab. This lab is at the
green dot nearest
to the S in Soho. Turn north and use the doorbell.
To get access
to the lab use the following lines during the
conversation:
1. "I'm looking for Los Locos"
2. "I've come about the job as the replacement
guard."
3. "Oh dear, have I put my foot in it!"
On the steps there'll be a package of cigarettes.
Snatch it away
while the guard is checking you're ID. Then you'll
get a message
(pink corner) from a lab technician to pick up
something. Leave
the lab (right, right, forward) and when you're
outside, you
examine this order. It says:
"Collection address 123 Pont Street off Sloane
Street".
Examine the cigarette case and you'll find a
note (orange corner)
with the word "Songbird" on it. Go to the pick
up address. This is
in the V-like street corner between Sloane Street
and Brompton Road.
Look north and find the doorbell. When conversation
is necessary,
you'll give the codeword: songbird.
Pick up the backpack with the chemicals and return
to the lab in
Los Locos. On the steps you'll find an ID-card
of some Dr. Murphy.
Get it.
GETTING RID OF DR. MURPHY
Leave the lab and examine the ID-card. This Dr.
Murphy lives on
119 Ennismore Street, Kensington Gore. Before
you start running
to Murphy's house, take a break and go to Mayfair.
Use the door
bell and you'll hear a message which tells you
your contact is at
The Garden. This is Covent Garden and that'll
be your destination
now. Find a cosy corner (from the center of The
Garden, turn north-
east) and meet your contact. She'll make a photo
of the ID-card and
she will give you a skeleton key. Conversation's
like this:
Kate: "Let me see the ID-card you got. Hmm. Not
bad! I assume you
intend to use this to get into the lab. Well,
don't dispose of Dr.
Murphy too permanently, will you."
John: " Don't want him turning up at the lab
and spoiling things"
Kate: "Well, make sure he doesn't. You'll have
to find a way to
keep him prisoner during all this. He's a traitor
after all. Oh,
I nearly forgot... Fits most locks. Got to dash.
Bye."
Now go to The Tower Of London and find a rope
near Traitor's Gate.
Now go to Murphy's house. Just go to the Science
Museum and take the
road that's between this museum and the Victoria
& Albert Museum, to
the right between two green fields and then a
right turn, followed
by a left turn. Use the skeleton key to get in.
Once you're in, get
the cane. Now Dr. Murphy will enter and you'll
just knock him down.
Get the keys and use the ansaphone. There's a
message on it:
"Visions of a new world. Hello, Dr. Murphy. This
is Mary, from the
lab. I noticed that you've collected your pass.
I'm afraid you also
have to collect your lab coat. It was lent to
an artist friend of
mine. He said he'd leave it somewhere where you
could find it easily.
Looking forward to meeting you...."
Now, at last, use the rope you found to tie up
Murphy. Leave the
house and go to Tate Gallery. Turn north to the
brown building with
a row of green dots (on the map) and you'll find
the labcoat on the
steps. Return to Covent Garden and meet your
contact again.
Kate: "How did you get with our friend Murphy?"
John: "We needn't worry about him for a while."
Kate: "So what's next?"
John: "We'll go to the lab and try to get the
formula. As far as I
can gather, they haven't met Dr. Murphy yet.
So I should be able
to block my way through, as long as they don't
ask any tricky
questions."
Kate: "We'll need to know procedures as well
as the formula for
the drug. That's a lot of information to take
in and remember.
You may need to steel the file. If you're lucky,
it will all be
on computer. But for goodness sake, don't mess
up on this one.
Be prepared before you go. If they catch you,
they'll have your
guts for garter's."
John: "Don't worry. I'll think of something."
Kate: "Yes. Over a pint in the Lord Nelson's
Tavern, most likely."
UNDERCOVER IN THE LOS LOCOS LAB
Go to King's Road. On the other side of the road
from the purple
'Public House'-sign, there's a pub called 'The
Trafalgar'. It's
not easy to spot! Enter this pub, have a beer
and find a blank
disk from the table and leave.
Now use the photo of yourself; Murphy's ID-card
will become yours.
Now wear the labcoat (it's just your size!).
Then go to Los Locos.
Use the doorbell and give the right password:
'visions of a new
world' (you got this from the ansaphone, remember?).
You're in
the lab now and Mary will tell you all about
the lab. After her
story you can find the medkit and the penknife.
Now it's time to get to work. You have little
time so you should
be very careful and quick at the same time! It
might take you a
few times before it works, so it's best you'll
save the game here.
Click on the mix icon, put the skeleton key in
your inventory on
a spot you can grab it immediately, now mix the
green tube and
the mauve tube and you'll see a chemical reaction,
now the
technicians will leave the lab, use the skeleton
key on the table
and then use the table which has a drawer that
contains three
disks, get disk number 2 which you'll swap with
the blank one.
Leave the lab and go to Madame Tussaud's. There's
a computer over
there. Turn to it and you'll use a computer to
scan the disk you
just got from the lab. The computer can read
the files on this
disk but you'll need an expert to hack them!
Leave this place and
outside you'll find a crossword. Get it and use
it. Now solve it:
Across:
1 = elephant, 2 = hat, 6 = elected, 9 = boxer,
10 = own,
11 = arrests, 12 = zn, 13 = one, 15 = weeps,
16 = always.
Down:
1 = envelope, 2 = ante, 4 = throwing, 5 = we,
7 = trance, 8 = dirt, 9 = between, 14 = new.
When you've filled in all words, use the decoder
and you'll get
the following message:
Marcus Brennan. Ace computer hacker/ code breaker.
135 Tooley
Street. Near Tower Bridge. Don't forget to get
the beers in!
Go to this address which, on the map, is below
the purple PH-
sign near Traitor's Gate. At the door you'll
have to give the
'you get the beers in?'-password. You talk to
Marcus and the
main parts of this conversation are:
"...I replaced the drug formula with the one
British Intelligence
gave me, it's non potent ... get back to the
lab and replace the
disk before they miss it ... then go to the Natural
History Museum
to meet Agent Z ... he'll be on the 2nd floor
... codename;
cigarette ..."
In Brennan's house you'll find a diamond ring.
If you examine
this, you'll hear "you found one of a number
of secret rings,
why not note the location?" You're now on Tooley
Street but the
address on the screentop says London Wall &
Moorgate. Strange.
Anyway, there's no use for this ring or the address
in this
adventure.
Go back to the lab in Soho and mix the yellow
and mauve tube.
Go through the switch disk scene again and leave
the lab.
FINDING OUT ABOUT ROOTER'S EVIL PLANS
Go to the Natural History Museum and find the
fire-extinguisher
on the 2nd floor and use the cigarettes. Your
contact, Agent Z,
will come to you to tell you there's no smoking
in the museum.
Tell him that these English brands don't suit
you anyway and
this conversation will follow:
Z: "We've managed to find out when and where
the plane is due
to take off. You swapped the formula?"
John: "Yeah."
Z: "Good. Then I suggest you get down to Heathrow
and try to
get in contact with Rooter's men."
John: "And what about Rooter?"
Z: "He's too slippery for us. We still don't
even know his
where-abouts but he needs to be stopped. And
soon."
John: "I'll get on to it."
Go back to Heathrow and find the restaurant. There
you'll find
Rooter's men talking:
A: "Let's talk about tonight, when the plan will
really start rolling."
B: "Did Mr. Rooter say he'd be coming to see
the planes take off?"
A: "No, you know how he's like about security;
hardly never leaves
his house, except to go to one of them anti-police..."
B: "I heard he never sets foot outside the lab.
And half the scientists
that work there don't even now what he looks
like."
A: "Doesn't surprise me!"
B: "Fancy another cup of tea before we start
loading?"
After this conversation you can talk to the men
yourself. There are
several options but these lines will surely lead
you through:
1. "Visions of a new world."
2. "Dr. Murphy, senior chemist."
3. "I've been sent out here to give you a message."
4. "The planes must not fly tonight."
5. "Because the drug has been contaminated and
won't work."
After this you'll talk to Rooter himself. Again
you'll have to find
the right answers and again there are several
good and bad ways to
do this. Try:
1. "I know Sir and I'm extremely sorry about
it."
2. "There was an accident with a Bunsen burner
and some bleach."
3. "I'm afraid so."
4. "We can get it done soon."
Rooter is satisfied with the things you've said
and gives you these
instructions:
"Make sure you do! Incidentally, we haven't met
yet, have we? Meet
me tonight at the National Theater. Pick up your
ticket for 'Who
wants to rule the world' and meet me outside
after the show."
Go to the national Theater. Go across Westminster
Bridge and then
left alongside the Thames. Just before a gray
building (on the map)
you turn right and then take the first turn left.
You'll receive a
ticket to the show and you'll meet Stanislav
himself afterwards.
You're blindfolded in the car and finally arrive
at Rooters place.
Try these lines is conversation with the bad
guy himself:
1. "There was a mix up between specimens."
2. "One of the young technicians had a hang-over."
3. "I have dealt with the man in question."
4. "We are back on course now."
5. "We can have a new batch ready by tomorrow."
(Note: if you're the morbid kind of adventurer
you might try to give
some witty answers. Just see what Clarence does
to you!)
Hum. Now, Rooter tells you he'll meet you later
on Leicester Square.
Clarence will drop you off at Murphy's house,
well... your house in
his opinion, of course. Fool Clarence and go
in the house.
Then leave again.
CUFFING ROOTER
Go back to your hotel and pick up the message
(green corner) at
reception desk. it's from your contact and she
asks you to meet
her at Marble Arch. This location is north of
the hotel. Go there
and meet Kate again.
Kate: "Thanks for coming. How are you getting
along?"
John: "I think it's all coming together. I've
managed to substitute
the disk and delay the planes. I've met Mr. Rooter
but they blind
folded me in the car, so I'm not sure where he
lives. It's about
ten minutes drive from the National Theater.
Anyway, I'm supposed
to be meeting him at Leicester Square later.
So I'll try to work
out some kind of plan to bring him down by then."
Kate: "But... But that's great! We've got enough
evidence to send
him down for many years, now. And it's only a
matter of tracking
him down. If I arrange for undercover agents
to be at Leicester
Square, we should be able to get him."
John: "He's very paranoid about security. He'll
probably have a
bunch of heavies with him, and they'll all be
armed."
Kate: "Listen. I'm going to give you this micro-transmitter.
This is really new and is undetectable in any
ordinary security
search. You swallow it. Now we can track you.
Whatever happens,
stick to Rooter, so that wherever you are, Rooter
will be. We
will follow you and at the right moment we'll
come in and get him.
Dead or alive... Oh, John... About the micro-transmitter...
It's
very expensive... So, we'll be needing it back,
afterwards."
John: "Yeah... But... but... I might have known!"
You swallow the transmitter right away. Now go
to Leicester Square.
This location you can find on the map; a square
between 4 roads
left of Covent Garden, besides the subway sign.
Before you go you
should SAVE the game here. Let me explain why.
When you've found the right spot on Leicester
Square, someone will
come up to you and tell you that there's been
a change of venue.
Mr. Rooter wants to meet you at Parliaments Square.
Before you meet,
they want to search you for security. What you've
got to do now, is
follow the girl to a less crowded location where
she can search you.
If you lose the girl, you're stuck.
This is why you had to save the game: you can't
save it during the
next part of the game. There's only one right
move to make and
every other thing you do (as saving the game)
will make you lose
the girl... and the game. So be sure you saved
the game before you
go to Leicester Square.
When the girl leaves, follow here by these movements:
One step forward (new movie clip), one step forward
again
(new movie clip), turn left and take one step
forward (new movie clip)
and turn left again with another step forward:
last movie clip of you
being searched.
Now go to Parliaments Square which is near the
orange Information
sign west of Westminster Bridge. Turn east there.
Rooter is getting
really suspicious now because he's changed venue
again. He now wants
to meet you in St. James' Park. Go there and
turn around to face the
park itself. When you're on the right spot, a
movie clip will come
up in which you see the arrest of Rooter. Thanks
to the transmitter
you'll have some agents to help you getting rid
of Rooter's goons.
Thanks to John Daring, London has been protected
from the evil plans!